Original abstract artwork generated by ikuwayo!
Akari Misaki
- en Akari Misaki
- ja 御崎 灯
- ja みさき あかり
- en Misaki Akari
- zh-Hant 御崎 燈
- zh-Hans 御崎 灯
The cell's long-range specialist. Almost all of her scenes are waiting; the games turn patience into a mechanic the player has to endure, and she is the one who never complains about it.
At a glance
- Role
- Second lead
- Recorded works
- 3
- Japanese voice
- 遠野 奏
2 items hidden by your spoiler setting — Change spoiler setting
Recognition Card
What lets you pick her out across a hall.
- High ponytail with a blunt cut
- Single over-ear comms unit
- Gold eyes; a thin scar under the right one
- Never takes the gloves off
- Pronunciation
- mee-SAH-kee AH-ka-ree
- ↳
- A playable character in both Scarlet Moon Directorate games.
- Cosplay recognition difficulty
- 2 / 5
One-Minute Her
黒のハイポニーテール、金の瞳、耳掛け式通信機。彼女はチームの狙撃手で、口数は少ないが、そのすべてが修正の指示である。
editorial
Character Prism
Structured design and personality DNA. Each entry is labelled by what kind of statement it is.
Design language
Context
Appearances
- Scarlet Moon Directorate Game · 2016 · prime Second lead Debut Playable
- Scarlet Moon Directorate II: Nightfall Game · 2021 · prime Second lead Playable
- Scarlet Moon Directorate: The Animation Anime · 2023 · animation Supporting
Character Constellation
How she is tied to the others. Every star is a link.
Relationships
- CommanderKira Shijō
Takes her positions from Kira, and pushes back more than anyone else does.
Scarlet Moon Directorate
People
| Person | Role | Language | Production |
|---|---|---|---|
| 遠野 奏 | Voice | ja | Scarlet Moon Directorate |
Popularity
These describe attention and recognition. They are not a rating of a character’s worth.
Discovery
▲ 0.952.8
4 independent sources · discovery-v1
Score components
| obscurity | 0.40 | × 0.45 |
|---|---|---|
| editorialRelevance | 0.68 | × 0.35 |
| durability | 0.55 | × 0.20 |
Icon
▼ 0.558.3
4 independent sources · icon-v1
Score components
| durability | 0.55 | × 0.45 |
|---|---|---|
| breadth | 0.50 | × 0.30 |
| franchiseActivity | 0.78 | × 0.15 |
| editorialRelevance | 0.68 | × 0.10 |
Pulse
▼ 5.064.9
4 independent sources · pulse-v1
Pulse fell 5 points, tracking recent activity in the franchise.
Score components
| momentum | 0.58 | × 0.40 |
|---|---|---|
| franchiseActivity | 0.78 | × 0.25 |
| exposure | 0.60 | × 0.20 |
| editorialRelevance | 0.68 | × 0.15 |
Attention over time
Six monthly observations from one source, one metric. Counts from different platforms are never plotted on the same line.
| Date | Value |
|---|---|
| 2025-09-01 | 2598 |
| 2025-10-01 | 2450 |
| 2025-11-01 | 2722 |
| 2025-12-01 | 2806 |
| 2026-01-01 | 2724 |
| 2026-02-01 | 2511 |
Sources and provenance
Where each value came from, how confident it is, and when it was retrieved. Disagreements are shown, not resolved silently.
age_class · 1
| Value | Source | Data confidence | Kind | Retrieved |
|---|---|---|---|---|
| "adult" | ikuwayo! demonstration corpus editorial-approved · CC0-1.0 | high | canonical |
canonical_age · 1
| Value | Source | Data confidence | Kind | Retrieved |
|---|---|---|---|---|
| 27 | ikuwayo! demonstration corpus editorial-approved · CC0-1.0 | high | canonical |
species · 1
| Value | Source | Data confidence | Kind | Retrieved |
|---|---|---|---|---|
| "human" | ikuwayo! demonstration corpus editorial-approved · CC0-1.0 | high | canonical |
spoiler_free_summary · 1
| Value | Source | Data confidence | Kind | Retrieved |
|---|---|---|---|---|
| "機關的長距離射手。她的段落幾乎都是等待——遊戲把「等」設計成一種需要玩家忍耐的機制,而她是那個從不抱怨的人。" | ikuwayo! editorial editorial-approved · CC0-1.0 | high | editorial |